Talks and presentations

See a map of all the places I've given a talk!

Introduction to physically-based rendering

September 06, 2017

Talk, Instituto Metrópole Digital, UFRN, Natal RN, Brazil

As an undergrad student, I gave a 1h talk on physically-based rendering to other undergrad students, aiming to raise interest not only on rendering itself but also to showcase how cool can the interplay between physics, mathematics and computation can be. The talk covered all the basic concepts behind raytracing, the physics involved, the intuition behind the rendering equation and how the algorithms “map” to those equations.

An Introduction to 2D Computer Graphics

August 06, 2016

Talk, Instituto Metrópole Digital, UFRN, Natal RN, Brazil

After finishing the summer course on 2D computer graphics at IMPA, I “compressed” the course content in a 5 day workshop and presented it to my undergrad colleagues with the help of my friend Lucas Torres (who has no personal webpage yet). The workshop covered topics like transformations, texture mapping and Bézier curves in a complete hands-on manner, without diving much into the theoretical aspects of these tools.